Version 1.3 Based on an idea from Telecanter's brain (http://recedingrules.blogspot.com/). Original blogpost: http://recedingrules.blogspot.com/2011/12/wandering-monsters-pocketmod.html All silhouettes found in the sils folder are work in the Public Domain. Programming by Jensan (jens@pushingcows.se, http://rustfoot.blogspot.com). The code is released under a zlib/libpng license (http://en.wikipedia.org/wiki/Zlib_License). Homepage at: http://telemonster.pushingcows.se/ Uses jQuery (http://jquery.com/). 2011-dec Images updated: 3 Jan 2014 FAQ --- Q: It doesn't work! It looks all scrambled and weird, like Cthulhu programmed it! A: This requires a browser that supports HTML 5 and inline SVG. Based on my own testings: Works: Firefox (from 4.0.1), Google Chrome 15 Doesn't work: Internet Explorer (neither 8 or 9) Q: How do I add more images? A: Easy-peasy! 1. Place any images you want in the "sils" folder 2. In that same folder, locate the UpdateTelemonsters.jar file and run it (usually by double-clicking on it). 3. Done! Reload the Telemonster page and you should find your new images. Q: I can't run UpdateTelemonsters.jar! I double-click but nothing comes up! A: UpdateTelemonsters.jar is a pure text program, so there's no window to be shown. But if you believe you're having problems running it, try running the file UpdateTelemonsters.bat (located in the same folder). Q: I get an error when I try to run UpdateTelemonsters.jar! A: You need Java 6 to run it (http://java.com). Q: I don't trust you! Where's the source code so that I can inspect what you've done? A: Look in the src folder and you shall find. Q: Why do I have to run the UpdateTelemonster.jar program every time I want to add more images? Can't it just find them in the folder? A: Nope. When you run the program, it updates the file list.json (which contains the list of all images available) and generates a thumbnail version (so it will load faster). Q: Can I update the silhouettes without running that UpdateTelemonster.jar program? A: Absolutely, but it requires more fiddling. This is what you need to do: 1. Place your image in the sils folder 2. Create a 32x32 thumbnail of the image, and place that in the sils/thumbs folder 3. Open up the file list.json (located in the sils folder) in a text editor 4. Just before the last line, add a new line above with the name of the new image enclosed in double-quotes. Don't forget to add a comma to the previous line. Example: You've added the image deathanddoom.png. The last three lines of list.json looks like this: "WingedBearB.png", "wolfman.png" ] } Add "deathanddoom.png" (with quotes) after the "wolfman.png", and don't forget to add the comma to the previous line, like so: "WingedBearB.png", "wolfman.png", "deathanddoom.png" ] } 5. Save and close the file. Reload Telemonster and you should see your new image in the list! The UpdateTelemonster.jar program does all the above for you (even generating the thumbnail image). Q: I opened the file Main.java but I don't get it? What the hell does "String path" even mean?? A: That's because you don't know Java. Q: I've crashlanded on Kerona and followed the path to the alien, but I can't understand a thing he's saying! A: I hope you did take the TRANSLATING GADGET. If not, restart from a previous game. Remember: save early, save often!